Opinion: Visual Vs. action Oriented Design
[In this opinion piece originally found on Tadhg Kelly's What Games are blog, and reprinted in full with his permission, UK-based game designer Kelly looks at the differences between visual and action oriented design, spelling out the pros and cons of each approach.] Generally speaking, there are two ways to start designing a game. The first is to start with visuals. You create a world, a series ...
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